Technical Specifications
Unreal Engine 5.4+. Nanite, Lumen, Chaos Physics, MetaSounds.
5.4+
Ray Tracing
Real-time
Sounds
Trees + ML
Servers
CORE FEATURES
Procedural Geometry Engine
Real-time corridor rearrangement, room duplication, and spatial impossibility using UE5 Nanite and procedural generation.
Adaptive AI Director
Monitors player stress levels, squad dynamics, and progression to dynamically adjust entity spawns, pacing, and environmental events.
Stress Response System
Physiological simulation of fear responses — heart rate, pupil dilation, tremors, and vocal changes based on proximity and exposure.
Realistic Ballistics
Full bullet physics, ricochet simulation, and environmental destruction. Ammunition is scarce and every shot matters.
Adaptive Sound Design
Procedural audio that responds to player state. Heartbeats increase under stress, ambient sounds distort near entities.
PLATFORM TARGETS
Recommended: RTX 3070 / RX 6800, 16GB RAM, SSD. Target: 1440p60.
Native port. Ray tracing, DualSense haptics, 3D audio. Target: 4K30 / 1440p60.
Optimized. Smart Delivery, Game Pass consideration. Target: 4K30 / 1080p60.