THRESHOLD
06 / TECHNICAL

Technical Specifications

Unreal Engine 5.4+. Nanite, Lumen, Chaos Physics, MetaSounds.

Engine
UE5

5.4+

Renderer
DX12

Ray Tracing

Physics
CHAOS

Real-time

Audio
META

Sounds

AI
BEHAVIOR

Trees + ML

Net
DEDI

Servers

CORE FEATURES

Procedural Geometry Engine

Real-time corridor rearrangement, room duplication, and spatial impossibility using UE5 Nanite and procedural generation.

NaniteProcedural GenCustom Blueprints

Adaptive AI Director

Monitors player stress levels, squad dynamics, and progression to dynamically adjust entity spawns, pacing, and environmental events.

Behavior TreesML IntegrationUE5 AI

Stress Response System

Physiological simulation of fear responses — heart rate, pupil dilation, tremors, and vocal changes based on proximity and exposure.

Animation BlueprintsAudio SynthesisPost-Processing

Realistic Ballistics

Full bullet physics, ricochet simulation, and environmental destruction. Ammunition is scarce and every shot matters.

Chaos PhysicsDestructionRay Tracing

Adaptive Sound Design

Procedural audio that responds to player state. Heartbeats increase under stress, ambient sounds distort near entities.

MetaSoundsFMOD IntegrationSpatial Audio

PLATFORM TARGETS

PCPRIMARY

Recommended: RTX 3070 / RX 6800, 16GB RAM, SSD. Target: 1440p60.

PS5DAY ONE

Native port. Ray tracing, DualSense haptics, 3D audio. Target: 4K30 / 1440p60.

XBOX SERIES X|SDAY ONE

Optimized. Smart Delivery, Game Pass consideration. Target: 4K30 / 1080p60.

TECHNICAL CHALLENGES

Procedural geometry performance on mid-range hardwareHIGHAggressive LOD, Nanite optimization, platform-specific profiles
Co-op latency in horror-critical momentsHIGHClient-side prediction, server reconciliation, lag compensation
AI director balance between challenge and frustrationMEDIUMPlaytesting across 100+ sessions, adaptive difficulty curves
Cross-platform parity (PC/PS5/Xbox)MEDIUMEarly platform testing, scalable quality presets
Performance while maintaining atmosphereHIGHDynamic resolution, frame generation, optimized lighting